Dispose of light resistance there and activate the console to reveal- a hostile Observer. There is an Observer console to the east, though, just like in the rooms south. The north one has a container, and the south has a spinny core.Īirlock north again, to join up with the larger room. Take your new buddy through the airock north, and unlock the alcoves there. The north alcove on the west side of the room, however, has this wing's Observer generator. There are some open diamond alcoves along the eastern wall- the north has a small container, the south has an ammo box. Before you cross, look left for a spinny core in an alcove, then assault the usual welcoming committee on the east bank.ĭestory them, head through the airlock south, and destroy those jokers too. Grab it, then cycle the airlock to return one room north.įrom here, a Remnant bridge will take you to a center island, then across to the east side. There's also a large container in the north-east alcove. I suspect the final activation was originally much harder. Note that, most likely to some last minute revisions, there are more glyphs in this Vault than you actually need. You don't even need an Observer console here, as the diamond alcoves are already open- a container and spinny core to the south, a tunnel with a glyph to the north Cycle the lock for another warm reception. This open up the airlock to the southmost room in this part of the complex. Activate 'Three' in the south Alcove and 'Four' in the north. Again, two alcoves will open, with two more consoles. The next room has a relatively large force of Remnant, but nothing you haven't seen before.Ĭlear them, and activate the Observer console to the west, positioned the same way as it was in the previous room. Make sure your pet Observer is with you, then cycle the lock. Activating the console (by hand) will switch the bubble, close the door behind you, and open the door in front of you. Instead, bear south, and enter a little airlock-type room with a shield-bubble and a console. Jog up the slop, but not all the way back to the main area. Activate the 'One' console to the north, then the 'Two' Console to the south. Each alcove has console, and each console is marked by a certain number of lights. The console opens up two alcove, on north and one south (this is a repeated structure throughout the level). Give this one a test drive by scanning the console down the western slope of this room. If killed in combat, a new one automatically appears by the original generator. If you scan an Observer console, it will come unlock it for you, even if it's not that close, but it cannot pass through closed doors. The rules here are that this observer will only work on the westmost set of rooms here. Pass through it and turn right into a small room.Ĭlear out the Remnant here, then look north to find another Observer generating console. Clear them out.īreak right (west) and see the only shield-buff bubble in the area. Through the door you'll find a number of shield bubbles infested by Assemblers. Scan the spinny core on the high platform, then scan the console near the door to get your new pet Observer to open it (Zap, unfortunately, cannot do the same). Shoot them down, then use the console on the right (the only interactable console in the room), to summon an Observer of your own. The moment you touch down, you'll see two Observer generators activate. There's a lootable box in the large shipping container, so crack that open, then descend vaultward. Follow the navpoint given to a dome-sealed vault. This quest is revealed after completing From the Dust. Maps and Puzzle Solutions for Voeld Vault.Intro to Voeld - Meeting the Resistance.How to Solve the Remant Decryption Puzzles. ![]() Point by Point: What's Worth Getting in Andromeda.Nakmor Drack: Firebreathing Thresher Maws of Doom.Elaaden: Turian Ark: Lost but Not Forgotten.Elaaden: Search for the Stolen Remnant Core.
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